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AI Insights · Timothy · April 2023

Top 5 Arcade Racing Apps on Android in Africa Q1 2023

A look at the performance of the top 5 arcade racing apps on Android in Africa during the first quarter of 2023, including download, revenue, and active user trends.

Top 5 Arcade Racing Apps on Android in Africa Q1 2023

In the first quarter of 2023, five arcade racing apps stood out on the Android platform in Africa. These apps exhibited varying trends in weekly downloads, revenue, and active users, showcasing their popularity and engagement levels. Below is a detailed performance breakdown of each app, based on data from Sensor Tower.

Car Race 3D: Car Racing from Zego Studio saw an interesting quarter. Weekly downloads initially dropped from around 207K in late December to a low of 82K in the week of February 20, before recovering to 161K by the end of March. Revenue followed a similar pattern, peaking at $22 in late December and fluctuating down to $3 in late February, eventually rising to $12 by late March. Active users decreased from 662K in late December to 438K by the end of February, but rebounded to 574K by the end of March.

Bridge Race from Supersonic Studios LTD experienced significant growth in downloads, which increased from 101K in late December to a peak of 194K in mid-February, before stabilizing around 120K by the end of March. Revenue saw an upward trend, starting at $18 in early January and reaching $23 in mid-March, though it fluctuated in between. Active users also grew, beginning at 395K in late December and peaking at 474K by the end of February, maintaining a stable count around 433K by the end of March.

Asphalt 8 - Car Racing Game from Gameloft SE showed a steady performance. Weekly downloads hovered around 74K in late December, reaching a low of 53K in mid-March, but picked up to 65K by the end of the quarter. Revenue started strong at $471 in late December but saw a decline to around $121 by mid-March, with occasional fluctuations. Active users remained relatively stable, starting at 256K in late December and ending at 237K by the end of March.

Need for Speed™ No Limits from ELECTRONIC ARTS had a mixed quarter. Weekly downloads started at 58K in late December, dipping to 37K in mid-March, but recovered to 47K by the end of the quarter. Revenue reflected a similar pattern, starting at $1.9K in late December, decreasing to $740 in mid-March, and then rising to $1.4K by late March. Active users began at 287K in late December, saw a decline to 233K by mid-March, but ended strong at 262K by late March.

Asphalt Nitro from Gameloft SE showed consistent performance. Weekly downloads started at 62K in late December, reaching a low of 34K in early March, before climbing back to 41K by the end of the quarter. Revenue began at $134 in late December and saw a decline to $39 by early March, with slight recovery to $46 by the end of March. Active users started at 513K in late December and gradually decreased to 401K by early March, but saw a slight increase to 422K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023